Kill Team

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Celestian Insidiants are trained to tolerate exposure to null energy, which they use to silence and ultimately slay witches, sorcerers, and other perfidious psykers. While all Adepta Sororitas abhor the witch, the Insidiants take this hatred to the extreme. Fanatical Witch Slayers This multipart plastic kit builds 10 Celestian Insidiants operatives. These miniatures can be used as pious Celestian Insidiants warriors in games of Kill Team, or fielded in an Adepta Sororitas army in games of Warhammer 40,000. The kit includes options, accessories, and different heads to customise your kill team, plus components to build special operatives. This kit builds 10 multipart plastic Adepta Sororitas miniatures: – 1 Superior – 1 Denuncia (can alternatively be built as a Warrior) – 1 Censor (can alternatively be built as a Warrior) – 1 Reliquarius (can alternatively be built as a Warrior) – 1 Abjuror (can alternatively be built as a Warrior) – 1 Mortisanctus (can alternatively be built as a Warrior) – 2 Cremators (can each alternatively be built as a Warrior) – 2 Warriors The Superior has 4 head options and can be armed with a stakethrower or inferno pistol. The kit includes 11 helmeted heads and 9 bare heads that can be used interchangeably across the miniatures. Contents: – 145 plastic components – 10 Citadel 32mm Round Bases – 1 Adepta Sororitas Transfer Sheet – 1 Celestian Insidiants token sheet – 1 construction guide The Adepta Sororitas Transfer Sheet features 290 high-quality waterslide transfers. These include icons for the Order of Our Martyred Lady, Order of the Ebon Chalice, Order of the Bloody Rose, Order of the Sacred Rose, Order of the Argent Shroud, and Order of the Valorous Heart. There are also other blessed sigils and text for you to decorate your miniatures. The Celestian Insidiants token sheet includes 43 double-sided tokens, so you can keep track of your equipment and in-game effects in the heat of battle.
Guns blaze and blades clash amidst the shadows of gothic hellscapes as kill teams fight for supremacy. Hard-bitten saboteurs dash through hails of crossfire to plant their explosive charges. Hulking gunners bombard enemy positions with massive cannons, pinning the foe down even as sword-wielding bladesmen and keen-eyed snipers move in for the kill. Through the ruins of towering cities, along the twisting corridors of derelict spacecraft, and among the glittering remains of once-glorious cathedrums, the kill teams seek to complete their vital missions. Whether it’s assassination, reconnaissance, sabotage, or dark ritual, the fates of entire worlds may hang on to their success or failure. Kill Team is an action-packed strategy game of skirmish combat, set in the war-torn 41st Millennium. This hardcover core book is loaded with everything you need to start playing, including a streamlined, straightforward ruleset, background and reference material, stunning artwork and photography, and gaming aids. This book is essential for playing games of Kill Team, whether you're just getting started or are a veteran special operative commander. There are rules for solo and co-op play, plus a set of tokens to keep track of the status of your operatives, mark objectives, and easily measure short distances. This 112-page hardcover book and box includes: - Comprehensive overview of the setting and faction, and a look at some example kill teams to inspire you - Rules section with streamlined ruleset focusing on fast action – breaks down the core rules, phases, and actions your operatives can perform - Missions for standard matched play, co-op, solo play, and multiplayer games - Appendix with helpful guides and reference material - 92x tokens to track Orders, status, grenades, objectives, and loads more
Inquisitorial Agents are secret teams featuring customised servitors, and soldiers seconded from any and every military branch. They're backed up by dangerous psykers, convicted killers with skills too ‘useful’ to waste, and religious zealots whose fervour shields them from experiences that would drive more rational souls into madness. This multipart plastic kit builds seven Inquisitorial Agents, loyal acolytes of an Imperial Inquisitor. These miniatures can be used as Inquisitorial Agent operatives in games of Kill Team or as part of Imperial Agents armies in Warhammer 40,000. Most models in this hugely varied kit can be built as two completely different specialists – an Interrogator or Enlightener, a Questkeeper or Pistolier, a Mystic or Hexorcist, and a Death World Veteran or Penal Legionnaire. You'll also find an Autosavant, a Tome-skull, and a Gun Servitor that can be built with one of three weapons. Inside the box, you will also find a set of 39 Inquisitorial Agents tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This set comprises 73 plastic components and is supplied with 6x Citadel 25mm Round Bases and 1x Citadel 32mm Round Base. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. Note that you will need to requisition additional operatives to use these models in games of Kill Team – either a second Kill Team: Inquisitorial Agents set or models from Kill Team: Death Korps, Kill Team: Exaction Squad, Kill Team: Imperial Navy Breachers, Kill Team: Kasrkin, Sisters of Silence, or Tempestus Scions kits – all available separately. An alternative Warhammer 40,000 version of this kit, without the token sheet, is also available.
Murderwings are swift shock troops equipped with jump packs. These warriors have embraced the most feral elements of their personalities, becoming obsessive hunters who delight in pursuing and eviscerating their prey. For them, the true thrill is in the hunt itself. Aerial Shock Troops This multipart plastic kit builds 6 Murderwing operatives, fast and deadly melee specialists. These miniatures can be used as vicious Murderwing warriors in games of Kill Team, or fielded in a Chaos Space Marines army in games of Warhammer 40,000. The kit includes options, accessories, and different heads to customise your kill team, plus components to build special operatives. This kit builds 6 multipart plastic Chaos Space Marines miniatures: – 1 Chaos Lord with Jump Pack – 1 Champion (can alternatively be built as a Depredator, Raptor, or Warp Talon) – 1 Shrieker (can alternatively be built as a Skysear, Raptor, or Warp Talon) – 1 Curseclaw (can alternatively be built as a Skysear, Raptor, or Warp Talon) – 1 Skysear (can alternatively be built as a Raptor or Warp Talon) – 1 Huntmaster (can alternatively be built as a Raptor or Warp Talon) The Chaos Lord has a choice of 2 heads – helmeted or bare – and can be armed with a bolt pistol or plasma pistol, and a power axe or power fist. He can alternatively be armed with a pair of lightning claws. The Champion can be armed with a bolt pistol or plasma pistol, and a power weapon or power fist. One Skysear can be armed with a meltagun, another with a flamer, and the third with a plasma gun. 2 of the Raptors can replace their bolt pistols with plasma pistols. The 5 non-Chaos Lord operatives can choose from these interchangeable parts: – 12 heads – 10 shoulder pads – 5 sets of jump pack fins – 5 jump pack exhaust designs – 5 sets of grenades – 5 pistol holsters Contents: – 186 plastic components – 1 Citadel 40mm Round Base – 5 Citadel 32mm Round Bases – 1 Kill Team: Murderwing Transfer Sheet – 1 Murderwing token sheet – 1 construction guide The Kill Team: Murderwing Transfer Sheet features 325 high-quality waterslide transfers. These include icons for the Black Legion, Alpha Legion, Iron Warriors, Word Bearers, and Night Lords, along with other cursed sigils for you to decorate your miniatures. The Murderwing token sheet includes 35 double-sided tokens, so you can keep track of your equipment and in-game effects in the heat of battle.
Nemesis Operatives are serious threats that stalk the territories in which elite kill teams operate. From biological monstrosities and deadly mechanical aberrations to powerful combat walkers piloted by veterans, each one is a terrifying adversary for even the most well-equipped and hardened warriors. Such Nemesis Operatives may be a kill team's most dangerous foe, or its most powerful asset. All are capable of tearing the heart out of a kill team, so prepare your operatives carefully. Fresh Challenges for Kill Team This exciting expansion for Warhammer 40,000: Kill Team brings the conflict to a new level, with massive enemy operatives designed to take on entire kill teams. Whether taking them on in cooperative games or solo play, you'll find new ways to enjoy your games with these dangerous threats. You can even add Nemesis Operatives to head-to-head games for a new approach to skirmish combat. No matter how you like to play, this expansion will offer unique challenges to test your kill team. This 80-page softcover expansion includes: – Background material about Nemesis Operatives, and how kill teams might hunt and take them down. – A Nemesis Custom Builder to select traits such as allegiance, size, weapons, and special rules for each Nemesis Operative – Examples of Nemesis Operatives, including an Armoured Sentinel, XV8 Crisis Battlesuit, Screamer-Killer, and Redemptor Dreadnought – Mission Packs for solo play and cooperative Joint Ops games, as well as Nemesis Ops where both sides are assisted by Nemesis Operatives – Ambull and Archivist mission packs, each with 2 unique missions to take them on This pack also includes: – 74 cards to use with Nemesis Operatives, including reference cards for their traits, as well as additional cards for various factions, the Ambull, and the Archivist – 6 blank dry-erase Nemesis Operatives datacards You'll need a copy of the  Kill Team: Core Book , which is available separately, to make full use of this expansion.
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