The Old World

The Old World

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Bretonnia is one of the great realms of the Old World, and its vast armies counted amongst the most powerful of all the nations of mankind. This supplement takes an in-depth look at the Kingdom of Bretonnia, exploring the traditions and beliefs of this realm of chivalrous knights and humble peasants. Used in conjunction with Warhammer: the Old World ‚Äì Forces of Fantasy, this book provides additional rules and content, allowing you to use your collection of bold Bretonnian heroes in new and exciting ways. Within this 48-page supplement book, you will find: Chivalry & Heraldry: ?A comprehensive look at the tenets and rules of the Code Chivalric, together with an explanation of the rules of heraldry, lavishly illustrated with colour examples. War in the Border Princes: ?A detailed retelling of the Bretonnians‚Äô bold efforts to defend the Border Princes from evil invaders, culminating in an exciting narrative scenario to decide the fate of the town of Matorea. Heroes of Legend: ?Background and rules for three famous characters: The Green Knight; Sir Cecile Gastonne, the Wyrm Slayer; and Lady ?âlisse Duchaard, Prophetess of Brionne. Armies of Infamy: ?Rules to field two unique Bretonnian Armies of Infamy: Bretonnian Exiles and Errantry Crusades. This is an expansion to? Warhammer: The Old World ?‚Äì you'll need copies of the? Warhammer: The Old World Rulebook ?and? Warhammer: The Old World ‚Äì Forces of Fantasy books , both available separately, to use the contents of this book.
Vast tribes of Orcs, Goblins, and Trolls dwell far from the palaces, cities, and castles of the Empire and Bretonnia. Should these warlords ever stop fighting themselves and unite into a cohesive force, they would sweep away all opposition in a brutal tide of violence. This supplement takes a close look at the brutal badlands where the Orcs and Goblins hold their claims. This is a place where might makes right, and the largest, meanest, and most cruel dominate their rivals. Used in conjunction with  Warhammer: The Old World – Ravening Hordes , this book arms you with even more in-depth rules, allowing you to use your collection of brutish Orcs and cunning Goblins in new and exciting ways. Within this 48-page supplement book, you will find: History of the Badlands  – A closer look at the rough, arid landscape that the Orcs & Goblin Tribes call home. A Waaagh! Abroad  – Follow in the tracks of a Nomadic Waaagh! Warboss as he loots and burns his way through the Border Princes and beyond, as well as a narrative scenario that features a classic mountain pass ambush. Heroes of Legend  – Background and rules for two infamous characters: Kiknik Toofsnatcha and Ogdruz Swampdigga. Armies of Infamy  – Rules to field two unique Orc & Goblin Armies of Infamy: Nomadic Waaagh! And Troll Hordes. This is an expansion to Warhammer: The Old World – you'll need copies of the  Warhammer: The Old World Rulebook  and  Warhammer: the Old World – Ravening Hordes  books, both available separately, to use the contents of this book.
A landscape cursed by the nefarious machinations of the dread necromancer Nagash, the realm of Nehekhara, once known as the Great Land thanks to its long-enduring prosperity, is now the domain of the dead. This accursed land is ruled over by the ancient Tomb Kings and their legions of dread skeletal warriors. This supplement takes an in-depth look at the Land of the Dead, exploring the traditions and beliefs of this horrifying realm of cadaverous kings and their skeletal subjects. Used in conjunction with Warhammer: The Old World ‚Äì Ravening Hordes, this book arms you with more rules and tales, allowing you to use your Tomb Kings of Khemri collection in new and exciting ways. Within this 48-page supplement book, you will find: The Land of the Dead:  A detailed look at ancient Nehekhara: its great cities, the military might of its ancient kings and queens, and the immortal power of the Mortuary Cult. Conflict in the Badlands:  An in-depth look at the Mortuary Cult at war, telling of the quest to find the resting place of an ancient king, culminating in a vicious battle with the denizens of the Badlands. Heroes of Legend:  Background and rules for three famous characters: Settra the Imperishable; Prince Apophas, the Cursed Scarab Lord; and Nekaph, Emissary of Settra. Armies of Infamy:  Rules to field two unique Tomb Kings Armies of Infamy: Nehekharan Royal Hosts, and Mortuary Cults. This is an expansion to Warhammer: The Old World ‚Äì you'll need copies of the  Warhammer: The Old World Rulebook  and  Warhammer: the Old World ‚Äì Ravening Hordes  books, both available separately, to use the contents of this book.
Across the Old World, mighty kings and powerful warlords raise glorious armies and grim hordes without number. When the evil forces gather, and darkness presses in upon the realms of Men, bold heroes muster gleaming hosts in the defence of their homes. Throughout Bretonnia, the earth trembles with the thunder of galloping hooves as noble knights charge to war. The Bretonnians are a warlike and valiant people who willingly seek out battle as a way of securing personal honour and pride. Their armies are feared and respected throughout the Old World, marching to war in the name of the Lady of the Lake, and sweeping aside all opposition on the field of battle. Kingdom of Bretonnia Edition Warhammer: The Old World is an exciting tabletop game for two or more players. This core box contains the main rules of the game, enough miniatures for one player to create their own Bretonnian army, plus gaming accessories such as dice and templates. Take command of the glorious hosts of Bretonnia and lead them to victory against the armies of your opponents in the World of Legend. This boxed set contains 76 multipart plastic Citadel Miniatures: ‚Äì 1x Lord of Bretonnia on Royal Pegasus ‚Äì 12x Bretonnian Knights of the Realm ‚Äì 36x Bretonnian Men-at-Arms ‚Äì 24x Bretonnian Peasant Bowmen with 2x Defence Stakes bases ‚Äì 3x Bretonnian Pegasus Knights It also contains the following rules, and gaming accessories: ‚Äì 1x 352-page  Warhammer: The Old World Rulebook ‚Äì 1x 16-page  Kingdoms of Bretonnia Edition Construction Guide & Introductory Muster List ‚Äì 1x 4-page Warhammer: The Old World Reference Sheet ‚Äì 1x Bretonnian Transfer Sheet containing 176 transfers ‚Äì 20x six-sided D6 dice  ‚Äì 1x six-sided scatter dice ‚Äì 2x 18 red plastic measuring sticks ‚Äì 3x weapon templates in translucent orange plastic All models come with their appropriate bases. These miniatures are supplied unpainted and require assembly
Knights of the Realm make up the bulk of Bretonnia’s nobility and its armed might, and command great respect for both their high station and the deeds they performed to attain it. Knights Errant, however, are the youthful sons and daughters of Bretonnian nobles, bold young warriors who seek any opportunity to earn their spurs under the chivalric code. Heavily armoured, mounted on fine warhorses, and assembled into an unstoppable lance formation, a charge of Bretonnian Knights has the power to shatter enemy hordes like kindling under a woodsman's axe. This multipart plastic kit builds 12 mounted Knights of the Realm or Knights Errant, bold heavy cavalry from the Kingdom of Bretonnia. Each Knight is a noble warrior, carrying a lance with a sheathed sword at their belt. They're protected in battle by heavy armour and shields, and their warhorses are similarly clad in flowing barding. This kit provides all the command upgrades you'll need – musicians, standard bearers, and champions – whether you choose to field your Knights as a lance of 12 models or two units of six. You'll find a variety of helmeted heads, which are topped by heraldic devices befitting Knights of the Realm, such as dragons, unicorns, and antlers, or decorated by streaming ribbons and other tokens of favour for Knights Errant. The kit also offers bare heads, lance poses, knightly adornments, and horse heads, to really personalise your Bretonnian Knights. Note that the horse heads provided in this kit are a random selection, and may differ from those pictured. This kit contains 180 plastic components, 12x Citadel 30x60mm Rectangular Bases, and a Bretonnian Transfer Sheet containing 176 high-quality waterslide transfers. These miniatures are supplied unpainted and require assembly
Many Goblin tribes are nomadic in nature, traversing the wilderness in huge, ramshackle caravans. These nomadic Goblins breed giant wolves as mounts, riding atop fast and agile hunters that can cover vast distances with ease. Roaming packs of Wolf Riders scout out the land, encircle the enemy, and pounce upon any foe foolish enough to be caught alone. After wearing down their victims with arrows and lightning-quick attacks, these mobs vanish into the distance before even a single retaliatory blow can be struck. This multipart plastic kit builds 15 Goblin Wolf Riders, outriders for the Orc & Goblin Tribes. Each Wolf Rider can be armed with either a spear and a crude shield, or a shortbow and quiver of arrows – as well as the claws and fangs of their lupine mounts, of course. This kit also provides all the command upgrades you'll need, whether you field your Wolf Riders in small groups or one large mob – you can build musicians, champions, and standard bearers with a choice of banners. The kit includes a variety of different shield designs, jerkin-clad torsos, sneering heads, quivers, and weapon arms, all of which are interchangeable – so you can give your beast-riding battalions a varied look, no matter how large they grow. This kit contains 260 plastic components and 16x Citadel 25x50mm Rectanglular Bases. Also included is a Warhammer: The Old World Goblin transfer sheet, with 84 transfers to decorate your army. These miniatures are supplied unassembled and unpainted
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