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Codex Kill Team Nachmund
£27.50
£24.75
The Nachmund Gauntlet – a relatively stable realspace corridor through the tumultuous warp storms of the Great Rift – is one of the most strategically important locations in the Imperium. It would be a dangerous place even without the countless millions of pirates, criminals, heretics, and traitors of a dozen and more species fighting relentless wars for supremacy and wealth. Among these are the Heretic Astartes – traitor Space Marines in thrall to the Chaos Gods – and the Corsair coteries – Aeldari who seek a life of independence and freedom and care little for others.? This is the paperback Kill Team supplement originally found in the Kill Team: Nachmund boxed set, now available on its own. Inside these 96 pages, you'll find full rules and background for both Voidscarred Corsairs and Chaos Space Marine Legionaries Kill Teams, datacards (including fillable blanks to copy), equipment lists, and Spec Ops rules including Rare Equipment.? Also contained within is a lore guide to the Nachmund Gauntlet, full killzone rules for using the terrain from Killzone: Nachmund, and the Shadow Operations: Nachmund Mission Pack, which offers nine missions for use in your games of Kill Team, available to any faction. You'll need a copy of Warhammer 40,000: Kill Team Core Book to make full use of this supplement.
Kill Team Adeptus Astartes Dice SALE
£20.00
£17.00
Kill Team Aeldari Blades Of Khaine
£45.00
£38.25
Blades of Khaine are elite Asuryani fighting formations assembled for a single purpose: severing a precise strand of fate to ensure that a terrible future for their craftworld or their race as a whole never comes to pass. Striking Scorpions burst from concealment after stalking their prey for hours or waiting in position for days – chainswords whirring and mandiblasters spitting needles of white fire. This multipart plastic kit allows you to build 10 Striking Scorpion aspect warriors to use as a complete Blades of Khaine kill team, or mixed in with other aspects like the Howling Banshees and Dire Avengers. They can also be used in your Aeldari army in Warhammer 40,000. Each model has an option for a bare head or helmet. One in five can be built as an Exarch with a choice between a biting blade, twin chainswords, or a scorpion’s claw and chainsword. You can also build the Exarchs as standard Striking Scorpions. You'll also find two shrine statues in the kit. This kit contains 168 plastic components, 10x 28.5mm Round Bases, 2x Citadel 25mm Round Bases, and one Craftwords Transfer Sheet. These miniatures are supplied unpainted and require assembly
Kill Team Annual 2023
£40.00
£36.00
After thousands of years adrift in the warp, the space hulk Gallowdark has emerged into realspace. A colossal, moon-sized derelict inhabited by mutants, aliens, and things known only by the screams of their victims, the Gallowdark 's shadowy depths hold prizes beyond comprehension – ancient treasures, arcane weapons, and secrets forgotten to the galaxy. Kill teams of deadly operatives stalk each other through winding corridors and decaying machinery, conducting daring raids, assassinations, sabotage, and epic last stands that engulf the Gallowdark in a shadow war. Kill Team Annual 2023: Season of Gallowdark collects all the rules from the entire Gallowdark cycle in one tome. You'll find every kill team, mission, and killzone all together, plus the Inquisitorial Agent and Chaos Cult kill teams from Ashes of Faith. This comprehensive book lets you take your kill teams on an expedition deep into the claustrophobic interiors of a space hulk, with a huge variety of themed terrain rules and missions to explore. Inside this 296-page softcover book, you’ll find: - Full rules for 10 kill teams (including datacards, Strategic and Tactical Ploys, equipment, and complete Spec Ops rules): – Imperial Navy Breachers, hardened voidfarers equipped for close-quarters boarding actions – Farstalker Kinbands, cunning Kroot mercenaries accompanied by savage pets – Kasrkin, elite veteran commandos of Cadia, well-armoured and armed to the teeth – Hierotek Circles, obsessive Necron Crypteks and their loyal cybernetic guardians – Hands of the Archon, covert Drukhari agents jockeying for prestige on clandestine missions – Exaction Squads, specialists of the Adeptus Arbites, trained for subjugation with extreme prejudice – Hearthkyn Salvagers, heavily-armed prospectors, scouting out plunder for the Leagues of Votann – Fellgor Ravagers, furious Beastmen raiders who seek to prove their strength to the Ruinous Powers – Inquisitorial Agents, versatile acolytes and requisitioned allies who put heretics to the torch – Chaos Cults, warpsworn fanatics that mutate into new and terrible forms - Rules for the walls and hatches of Killzone: Gallowdark, with Close Quarters rules for fighting in cramped conditions - Additional terrain rules for four supplementary killzones – Into the Dark, Shadowvaults, Soulshackle, and Gallowfall - Nine Critical Operations missions for Gallowdark games, offering balanced clashes with symmetrical objectives - Four Shadow Operations mission packs – Into the Dark, Shadowvaults, Soulshackle, and Gallowfall – each including nine themed missions, for a total of 36 - Gallowdark Expedition campaign rules, allowing you to link your games together as you explore and salvage the space hulk You'll need a copy of Kill Team Core Book to make use of this supplement.
Kill Team Blooded
£37.50
£31.87
Once soldiers of the Astra Militarum, these brutal killers have rebelled against the Imperium, heeding the promises of power offered by the Chaos Gods. The deadliest veterans of the Traitor Guard are known as the Blooded, and put their training and equipment to terrible use, fighting against those who were once their allies. Often pressed into service in the armies of the Chaos Space Marines, the Blooded are all too eager to claim dark glory on far-flung killzones or warp-marked battlefields. This multipart plastic kit allows you to build 10 Traitor Guard, plus a Traitor Enforcer and his Traitor Ogryn. These miniatures can be used as Blooded operatives in games of Kill Team, or fielded with Chaos Space Marines armies in games of Warhammer 40,000. This kit includes a huge variety of weapons, heads, and accessories, allowing you to assemble a truly unique squad of ragged rebels and build Traitor Troopers as specialists for your Kill Team – such as the Sharpshooter, Brimstone Grenadier, Trench Sweeper, and more. This set comprises 151 plastic components and is supplied with 10x Citadel 25mm Round Base, 1x Citadel 32mm Round Base, and 1x Citadel 40mm Round Base. These miniatures are supplied unpainted and require assembly
Kill Team Codex Into The Dark
£27.50
£24.75
After thousands of years in the warp, the space hulk? Gallowdark? has emerged into realspace. This colossal, moon-sized derelict holds enormous wealth for those courageous enough to explore it – and terrifying dangers for those foolhardy enough to step inside. A mercenary Farstalker Kinband of the alien Kroot is first to seek the pick of the plunder, only to be cornered as elite Imperial Navy Breachers storm the hulk. As both kill teams hunt each other through the winding corridors, they realise that their rivals are far from the only danger waiting within… This is the paperback Kill Team supplement originally found in the Kill Team: Into the Dark boxed set, now available on its own. Inside these 120 pages, you'll find full rules and background for both the disciplined Imperial Navy Breacher and savage Farstalker Kinband kill teams, datacards (including fillable blanks to copy), Tac Ops and Ploys, equipment lists, and Spec Ops rules including Rare Equipment and Battle Honours. Also contained within is a lore guide to the twisting history of the? Gallowdark? space hulk, Close Quarters rules for fighting in space hulks, full killzone rules for using the? Gallowdark terrain set alongside Into the Dark terrain pieces, a complete Gallowdark Expedition system for Spec Ops campaigns, and the Shadow Operations: Gallowdark Mission Pack and Critical Operations: Gallowdark Mission Pack, which together offer 18 missions for use in your games of Kill Team, playable with any faction. You'll need a copy of? Warhammer 40,000: Kill Team Core Book ?to make full use of this supplement.
Kill Team Codex Moroch
£27.50
£24.75
On the ruined agri world of Moroch, amongst prefab colony habs, archeotech mines, and fronteris compounds, the ambitious Traitor Guard of the Blooded have all but overthrown their shocked Imperial overseers. Yet loyalist reinforcements have arrived in the form of an elite Phobos Strike Team, whose Space Marine operatives have commenced a hit-and-run campaign to take down the traitor forces one bloody gunfight at a time. Now, transhuman warriors battle degenerate, Chaos-worshipping renegades through the ruins of Moroch’s blasted frontier, each seeking nothing less than the wholesale annihilation of their enemies. This is the paperback Kill Team supplement originally found in the Kill Team: Moroch boxed set, now available on its own. Inside these 96 pages, you’ll find full rules and background for both Blooded and Phobos Strike Team kill teams, datacards (including fillable blanks to copy), equipment lists, and Spec Ops rules including Rare Equipment and Battle Honours. Also contained within is a lore guide to the Sangua-Terra System and the frontier world of Moroch, full killzone rules for using the terrain from Killzone: Moroch, and the Shadow Operations: Moroch Mission Pack, which offers nine missions for use in your games of Kill Team, playable with any faction.
Kill Team Core Book
£32.50
£29.25
While armies numbering millions clash on battlefields spread across a thousand worlds, specialised teams of elite operatives are dispatched on dangerous missions to accomplish vital objectives from the shadows. These kill teams, as they are known, are picked from the most capable and independent of their kind, using strange and esoteric skills to achieve what a mighty army could not. The new edition of Warhammer 40,000: Kill Team has been redesigned from the ground up as the greatest tabletop skirmish experience yet, seeing teams of experienced operatives engage in vicious close-quarters combat as they race to complete their missions. In this book you'll find the complete rules for playing Kill Team as well as a host of missions to embark on, lore covering the grim darkness of the 41st Millennium, and insight on the factions vying for dominance among the shadows. The Book This 144-page book is the ultimate companion for kill team commanders, containing all the knowledge you need to collect, build, paint, and play in the world of Warhammer 40,000: Kill Team. Ten Thousand Years of War The book opens with a summary of the 41st Millennium’s history, including details on the Imperium’s massive military might and the forces they encounter in their ceaseless wars across the galaxy. It also introduces kill teams, the squads players command in the course of the game, and details their continued deployment across myriad war zones throughout the galaxy. Core Rules The first rules section contains the core concepts you need to start fighting battles in Kill Team, including the tools required, phases of play, and operative datasheets. Killzones Here you'll find rules and guidance on how terrain interacts with your games, including example board arrangements, as well as rules governing movement around, over, and through your scenery. Ways to Play Once you've got the basics squared away, find out all about the three core ways to play the game and the missions you can undertake. Open Play A free-form style of play suitable for those new to Kill Team, and a perfect place to practice in a relaxed mission environment. It’s not just for newer players, though, as experienced commanders can use the included mission creation rules to craft thematic and expansive games fit for the most hardened veterans. Matched Play As the most mechanically balanced style of play, matched play games are a chance for commanders to pit themselves against their opponents in battles of tactical skill and turn-by-turn decisions. With each kill team using only the core weapons and equipment on their datasheet, players will need to plan ahead to outsmart their foe and claim victory. Spec Ops Narrative Play The narrative campaigns detailed in the brand new Spec Ops rules allow you to take your kill team from a band of raw recruits to experienced veterans, earning accolades and special skills along the way. As teams complete objectives and earn rewards – even against opponents not participating in a Spec Ops campaign – decisions made will impact the future of your operatives and turn regular games into a rich narrative experience full of cinematic moments. Critical Operations Mission Pack A selection of 9 exciting missions designed to be balanced for matched play games, but equally playable in open play and Spec Ops narrative play games. Tac Ops A suite of selectable secondary objectives used across a number of mission types. Tac Ops are hidden from your opponent, so commanders can decide on their strategy ahead of time while watching out for their foe’s actions on the battlefield. Appendix The book closes out with a handy reference section packed with special rules and abilities, as well as an overview of the different tokens, counters, and accessories used in games of Kill Team.
Kill Team Corsair Voidscarred
£37.50
£31.88
The Voidscarred are hardened veterans of a life of piracy. These Corsairs have travelled the stars for centuries, and they have seen the worst and the best the galaxy has to offer. Many have developed unique skills and fighting styles over the years, carrying specialist wargear into battle. This multipart plastic kit allows you to build 10 Corsairs, cunning Aeldari pirates armed with esoteric wargear. These miniatures can be used as Corsair Voidscarred operatives in games of Kill Team, or fielded with Aeldari and Drukhari armies in games of Warhammer 40,000 as a unit of Corsair Voidreavers or Corsair Voidscarred. This eclectic group of rogues contains one Felarch and nine Corsair Voidscarred, each of which can be equipped with a variety of weapons, heads, and accessories, or assembled as specialists for your Kill Team – including the Way Seeker, Soul Weaver, Shade Runner, and more. This set comprises 159 plastic components, and is supplied with 10x Citadel 28.5mm Round Bases. Also included is a Craftworld Transfer Sheet featuring 379 Aeldari glyphs and markings. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
Kill Team CSM Legionaries Dice SALE
£24.00
£20.40
Kill Team Death Korps Of Krieg Dice SALE
£24.00
£20.40
Kill Team Elucidian Starstriders
£37.50
£31.87
Rogue Traders are merchants of death and explorers of the unknown, each granted powers and responsibilities beyond measure by their heirloom Warrant of Trade. Gathering hard-bitten companies of crew, mercenaries, and retainers, these bold privateers venture into hazardous warzones and uncharted space in search of profit. Elucia Vhane stands proud amongst these luminaries. The scion of a noble mercantile dynasty, she seeks to eclipse the rich history of her ancestors – or die trying. This multipart plastic kit allows you to build 10 Elucidian Starstriders, the handpicked retinue of a highborn Rogue Trader. These miniatures can be used as Elucidian Starstriders operatives in games of Kill Team, or fielded with Imperium armies in games of Warhammer 40,000. Every model in this stunning set is unique – it includes Elucia Vhane herself, along with her coterie of specialists – a Death Cult Executioner, Rejuvent Adept, and Lectro-Maester – as well as a squad of five gun-toting Voidsmen and a faithful ship's Canid. This set comprises 25 plastic components and is supplied with 10x Citadel 25mm Round Bases. These miniatures are supplied unpainted and require assembly. Rules for using the Elucidian Starstriders in games of Warhammer 40,000 are available as a free download on the? Warhammer Community ?website.
Kill Team Exaction Squad
£37.50
£31.87
The Adeptus Arbites enforce the Imperium's laws without exception or mercy. Exaction Squads are formed of only the most experienced Arbitrators, called into service to hunt down dangerous transgressors for interrogation and punishment, no matter where they hide. They do not hesitate to crush any who stand in their way, ruthlessly bludgeoning or cutting them down in blazes of firepower, never halting until their target is in custody. This multipart plastic kit builds an Exaction Squad of 10 Adeptus Arbites officers, accompanied by a faithful R-VR Cyber-mastiff. Led by a bellowing Proctor-exactant, these armoured enforcers of Imperial Law wield combat shotguns and shotpistols or assault shields and shock mauls, with an array of special weapons and wargear – including an executioner shotgun, grenade launcher, heavy stubber, and webber. The kit includes loads of interchangeable heads and accessories to customise your kill team, the option to build a separate Nuncio-aquila token, and components to build specialists like the Chirurgant medic, Revelatum scout, Malocator analyst, and more. These miniatures can be used as Exaction Squad operatives in games of Kill Team, or built as an Exaction Squad, Subductor Squad, or Vigilant Squad and fielded as Agents of the Imperium in games of Warhammer 40,000. This set comprises 203 plastic components, and comes with 10x Citadel 28.5mm Round Bases and 2x Citadel 25mm Round Bases. These miniatures are supplied unpainted and require assembly
Kill Team Farstalker Kinband
£37.50
£31.87
Kroot Farstalkers are experienced explorers and savvy mercenaries, roaming the galaxy in search of exotic prey and plunder. Farstalker Kinbands act as scouts for wandering Kroot Warsphere ships, seeking out fresh employers and profitable warzones under the command of a skilled Kill-broker – equal parts wily negotiator and keen tactician. Armed with sturdy hunting weapons and strange alien weaponry – taken as loot and payment alike – these stealthy gene-hunters stalk the battlefield, springing deadly ambushes to bring in a worthy bounty. This multipart plastic kit builds a Farstalker Kinband of 10 veteran Kroot mercenaries, accompanied by two savage Kroot Hounds. These miniatures can be used as Farstalker Kinband operatives in games of Kill Team, or fielded with T'au Empire armies in games of Warhammer 40,000. This rag-tag pack of hardened mercenaries can be built with a huge variety of heads, weapons, and accessories – including bizarre alien armaments like the Dvorgite skinner and Londaxi tribalest – allowing you to assemble specialists such as the bionic Cold-blood, cunning Stalker, bird-taming Tracker, and more. This set comprises 142 plastic components, and is supplied with 10x Citadel 28.5mm Round Bases, 1x Citadel 28mm Round Base, and 1x Citadel 32mm Round Base. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using Kroot Farstalkers in games of Warhammer 40,000 are available as a? free download on the Warhammer Community website .
Kill Team Fellgor Ravagers
£37.50
£31.88
Beastmen are an abhuman subspecies, condemned across the Imperium as unclean mutants. Embittered by their persecution, many Beastmen turn to the Ruinous Powers, congregating on the outskirts of civilisation in savage herds dominated by Fellgor Ravagers. These brutal Beastmen are veterans of countless raids, who prove their strength and devotion to the Dark Gods through braying war cries, swift slaughter, and violent sacrifices. This multipart plastic kit builds 10 Fellgor Beastmen, frenzied raiders sworn to Chaos. These miniatures can be used as Fellgor Ravager operatives in games of Kill Team, or fielded with Chaos Space Marines armies in Warhammer 40,000. These bestial abhumans are armed with scavenged autopistols and a variety of close combat weapons, such as axes, mauls, and cleavers. The kit includes loads of different heads that can be paired with different horns to customise your Beastmen, plus components to build each model as a specialist for your kill team – including the stave-wielding psychic Shaman, blind mutant Mangler, and Ironhorn champion armed with a bolt pistol or plasma pistol. This set comprises 122 plastic components, and is supplied with 10x Citadel 32mm Round Bases. These miniatures are supplied unpainted and require assembly
Kill Team Gellerpox Infected
£42.50
£36.12
Foul warbands afflicted by a gruesome techno-organic plague, the Gellerpox Infected are nightmarish meldings of festering flesh and malignant machinery. These hideous beings may once have been loyal servants of the God-Emperor, plying the void beneath the safety of a geller field – such days are long gone, wiped away by supernatural sickness and a gleeful compulsion to spread their infection across the stars. This multipart plastic kit allows you to build 23 Gellerpox Infected, a warp-plagued horde of disgusting daemons and mutated mortals. These miniatures can be used as Gellerpox Infected operatives in games of Kill Team, or fielded alongside Death Guard armies in games of Warhammer 40,000. Every model in this sickening set is unique – it includes the bloated Vulgrar Thrice-cursed and his three Nightmare Hulks, four mischievous Glitchings, and three shambling Gellerpox Mutants, as well as 12 Mutoid Vermin – Cursemites, Eyestingers, and Sludge-Grubs – that can accompany the Gellerpox Infected in battle. This set comprises 47 plastic components and is supplied with 4x Citadel 40mm Round Bases, and 25x Citadel 25mm Round Bases. These miniatures are supplied unpainted and require assembly. Rules for using the Gellerpox Infected in games of Warhammer 40,000 are available as a free download on the? Warhammer Community ?website.
Kill Team Hand Of The Archon
£32.50
£27.63
Archons are the rulers of the Dark City's Kabals, callous Drukhari schemers driven by boundless avarice. When these cartel-masters require precision and certainty, they assemble their Hand – an elite team of Kabalite experts, chosen for their terrifying skills in everything from poison to bladework. Hands of the Archon accomplish their employer's dark whims without fail – all while jockeying for influence and prestige in the courts of Commorragh. This multipart plastic kit builds 10 Kabalites, insidious agents of Drukhari warlords. These miniatures can be used as Hand of the Archon operatives in games of Kill Team, or built as Kabalite Warriors for Drukhari armies in Warhammer 40,000. These cruel warriors are armed with poisonous splinter rifles and an assortment of sadistic special weapons, designed to inflict maximum pain. The kit includes loads of components to customise your models and build kill team specialists like the stalking Skysplinter Assassin, flail-wielding Crimson Duellist, toxic Elixicant, and more.? This kit comprises 126 plastic components and comes with 10x Citadel 25mm Round Bases. These miniatures are supplied unpainted and require assembly
Kill Team Hearthkyn Salvagers
£37.50
£31.88
Hearthkyn Salvagers are experienced combat-surveyors of the Leagues of Votann, deployed to scout out hazardous locations such as drifting space hulks and rad-blasted killzones in search of wealth and resources. Loaded with advanced equipment for scanning and navigating their dangerous surroundings, these doughty explorers use bursts of intense firepower to eliminate anyone obstructing their search. This multipart plastic kit builds 10 Hearthkyn Salvagers, stalwart Kin prospectors who operate in the riskiest conditions. These miniatures can be used as Hearthkyn Salvager operatives in games of Kill Team, or fielded as Hearthkyn Warriors for Leagues of Votann armies in Warhammer 40,000. Each model can be armed with an ion blaster or an Autoch-pattern bolter, as well as a variety of special weapons like the magna rail rifle and HYLas rotary cannon. The kit includes loads of different heads, helmets, and accessories to customise your Kin, plus components to build specialists for kill team, such as a soaring Jump Pack Warrior or analytical Kognit?¢ar.? This kit comprises 199 plastic components and is supplied with 10x Citadel 28.5mm Round Bases. These miniatures are supplied unpainted and require assembly
Kill Team imperial Navy Breachers
£37.50
£31.87
Imperial Navy Breachers are the elite fighting troops of the Imperium's many naval assets, from orbital stations to mighty battleships – aggressive blunt instruments instructed extensively in close-quarter fighting techniques. Well-equipped and experienced in hazardous boarding actions, these squads are clad in fully-enclosed void armour, with mag-boots and rebreathers for zero gravity operatioons, and given access to specialised equipment designed for cracking enemy bulkheads. This multipart plastic kit builds a squad of 10 Imperial Navy Breachers accompanied by two robotic supporters – the scanning C.A.T. Unit and explosive Gheistskull. These miniatures can be used as Imperial Navy Breacher operatives in games of Kill Team, or fielded with any Imperium army in games of Warhammer 40,000. These hardy troops are armed with short-range boarding weaponry, including hatchets and powerful shotguns. The kit includes loads of interchangeable heads and accessories to customise your kill team, plus components to build specialists like the skilled Void-jammer, bulky Grenadier, shield-toting Endurant, and more. This set comprises 153 plastic components, and is supplied with 10x Citadel 25mm Round Bases and 2x Citadel 28.5mm Round Bases. These miniatures are supplied unpainted and require assembly
Kill Team Inquisitorial Agents
£32.50
£27.63
Inquisitors wield nearly limitless power in the Imperium, and dispatch cells of sanctioned agents across the galaxy to do their bidding. Led by trusted Interrogator apprentices, these secret teams might include customised servitors, soldiers seconded from any and every military branch, dangerous psykers, convicted killers with skills too ‘useful’ to waste, and religious zealots whose fervour shields them from experiences that would drive more rational souls into madness.? This multipart plastic kit builds seven Inquisitorial Agents, loyal acolytes of an Imperial Inquisitor. These miniatures can be used as Inquisitorial Agent operatives in games of Kill Team, or fielded as Inquisitorial Henchmen for any Imperium armies in Warhammer 40,000. Most of the models in this hugely varied kit can be built as two completely different specialists – an Interrogator or Enlightener, a Questkeeper or Pistolier, a Mystic or Hexorcist, and a Death World Veteran or Penal Legionnaire. You'll also find an Autosavant, a Tome-skull, and a Gun Servitor that can be built with one of three weapons. Note that you will need additional support operatives to use these models in games of Kill Team – either a second Inquisitorial Henchmen set, or models from the Sisters of Silence, Tempestus Scions, Veteran Guardsmen, Imperial Navy Breachers, or Exaction Squad kits. This set comprises 73 plastic components, and comes with a Citadel 32mm Round Base and 6x Citadel 25mm Round Bases. These miniatures are supplied unpainted and require assembly?
Kill Team Kasrkin
£37.50
£31.87
Amongst the storied regiments of Cadia, the Kasrkin are lauded as the elite of the elite. These special operatives are trusted with more potent weaponry, such as high-powered hot-shot lasguns, and equipped with thicker carapace armour than their peers. The Kasrkin are peerless shots and battle-tested killers – disciplined and professional, they are equal or superior to any unaugmented warrior of the Imperium. This multipart plastic kit builds a squad of 10 Kasrkin, Cadia's unmatched special forces. These miniatures can be used as Kasrkin operatives in games of Kill Team, or fielded with Astra Militarum armies in games of Warhammer 40,000. These highly-trained soldiers are armed with hot-shot lasguns fuelled by a back-mounted power-pack, and can be equipped with a variety of special weapons – including grenade launchers, hot-shot volley guns, and meltaguns. The kit includes loads of interchangeable heads and accessories to customise your kill team, plus components to build specialists like the camouflaged Sharpshooter, stimm-wielding Combat Medic, explosive Demo-trooper, and more. This set comprises 166 plastic components, and is supplied with 10x Citadel 28.5mm Round Bases. Also included is a Cadian Infantry Transfer Sheet, with 597 transfers featuring numerals, squad markings, and Cadian regimental heraldry. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
Kill Team Killzone Bheta-Decima
£75.00
£63.75
The industrial world of Bheta-Decima is aflame, its cities ruined and its polluted seas flooded with warp-taint by the falling debris of the space hulk Gallowdark. The planet's irradiated waters are now riddled with sunken secrets and twisted hazards, and nothing but the crumbling gantries of an oceanic extraction-rig stand between elite kill teams and a watery grave. Killzone: Bheta-Decima is a scenery expansion set for Kill Team, providing an array of industrial terrain to use as dangerous gantries suspended over lethal seas. You can arrange and stack these modular terrain pieces in a huge variety of configurations, to suit the needs of each mission. The set also includes nine industrial-themed objective markers, as well as a double-sided game board depicting the rusting lower platforms and roiling waters of Bheta-Decima, with a different layout on either side. This terrain is essential for playing Hazardous Area games of Kill Team, using free rules available to download on the Warhammer Community website , but can also be used in standard, open board games. It's an ideal way to begin or expand your Kill Team terrain collection, and is fully compatible with existing Sector Mechanicus terrain. This set builds a total of 18 plastic miniatures, including: - 1x Ferratonic Furnace - 2x Large Gantries - 2x Small Gantries - 4x Medium Gantries - 9x Objective Markers Plus: - 1x double-sided folding game board, measuring 22" x 30" (568 x 760mm) This set includes 97 plastic components. These miniatures are supplied unpainted and require assembly
Kill Team Kommandos
£40.00
£34.00
No right-thinking Ork trusts Kommandos. They sneak up on the enemy rather than charging in headlong, and have an unhealthy fascination with very big knives and their application to people’s backs, throats and guts. That said, having a band of Kommandos ambush the enemy mid-battle definitely has its uses. This kit builds a unit of 10 Ork Kommandos, including a Nob, plus a Bomb Squig and Kommando Grot – just as well suited for games of Kill Team as they are a versatile Elites choice for your Warhammer 40,000 Orks army. Kommandos specialise in very unorthodox (for Orks) tactics like hiding in the shadows and springing traps, and they also employ all sorts of unusual equipment. With a wide variety of weapon options, you’ll be able to tailor them to different mission parameters, with plenty of spare bits to go around. This set comprises 150 plastic components and is supplied with 10x Citadel 32mm Round Bases, 2x Citadel 25mm Round Bases, and 1x Ork Transfer Sheet. These miniatures are supplied unpainted and require assembly
Kill Team Legionaries
£42.50
£36.12
Not even the Space Marines are safe from the lure of Chaos. Whether they hail from the dark days of the Horus Heresy or turned traitor more recently, these baleful warriors combine their gene-given gifts with dark blessings and malefic sorceries, transformed by years of battle into fearless, superhuman reavers. This multipart plastic kit allows you to build 10 Chaos Space Marine Legionaries, corrupt veterans from the Traitor Legions. These miniatures can be used as Legionary operatives in games of Kill Team, or fielded in games of Warhammer 40,000 as Troops choice for Chaos Space Marine armies. This vicious warband contains one Aspiring Champion and nine Legionaries, each of which can be equipped with a variety of weapons, heads, and accessories, or assembled as specialists for your Kill Team – including the Balefire Acolyte, Shrivetalon, Butcher, and more. This set comprises 172 plastic components and is supplied with 10x Citadel 32mm round bases. Also included is a Chaos Space Marines Transfer Sheet featuring 364 chaotic runes and Legion markings. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
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